A personal project developed in 9 days! Created in Unity.

This is an isometric shooter game about a person surviving in a zombie apocolypse.

In game Features

  • procedural ground tile generation
  • 2 weapon types
  • particle system  - blood and spark, pickups
  • feedbacks - shooting, knockback, take damage
  • 2 enemy types
  • building transparency when player moves behind a building
  • scoreboard

if there are problems with the web version, please download the app builds at
https://nekopudding.itch.io/zombie-survivor



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